Most gamers who enjoy the multiplayer in Gears of War 3 would probably agree that there was never a lack of playlists. Some could argue that with so many different playlists it caused issues with map rotation, matchmaking, and somewhat longer wait times when searching for a match.
Recently, Epic Games Senior Gameplay Designer, Peter Knepley, and Multiplayer Designer, Quinn Del Hoyo addressed these issues by removing and consolidating some of the existing playlists:
Forces of Nature Playlists:
King of the Hill-4v4
These two playlists will be Alpha and Zeta combined,
with no stopping power, active reloads, no Hammerburst,
Retro Lancer or Sawed-Off Shotgun, and custom weapon
skins will not be available in these playlists.
Capture the Leader-will remain 5v5 with standard rule settings
Wingman-will remain 2v2 with standard rule settings
Team Deathmatch-TDM with no parties
King of the Hill-KOTH with no parties
Guardian-has been moved to the standard playlist from The Forces of Nature playlist
King of the Hill
Team Deathmatch No DLC
What is your take on the new consolidated playlists?
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